There's a little tips'n'tricks to export model from kk and make it work on mmd.
https://www.youtube.com/watch?v=_jTeVbH5D4c
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tl;dw
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to make exported model work on mmd:
1) open model on pmx editor
2) go to "display plane" tab
3) delete all "-1" elements (probably #4 upper body 4,5,6 and #5 arms 2,4,8,10)
4) switch encoding tab to UTF-16
5) save model
after that you able to load model on mmd/mmm without crashing
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warning #1: exported model has about 700-900 bones. you can't handle it with usual way, but most of existing motions/poses are suitable.
warning #2: exported model has few ten thousands of vertex/faces and may destroy your computer. you need good cpu/gpu for that.
warning #3: pmx plugin not able to export nipples texture.
warning #4: you need alot of weight/uv drawing on pmxe to avoid clipping.
warning #5: exported model has 500+++ morphs. and all of it are on "eyebrows" tab. you need to change on pmxe it if wanna use.
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Useful links:
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Vカツ / V-Katsu game (free)
https://store.steampowered.com/app/856620/V__VKatsu/
Koikatsu / Koikatu / コイカツ! game (¥9,800円)
http://www.illusion.jp/preview/koikatu/index.php
KK Hongfire thread:
http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/5...コイカツ!-discussion-and-faq
BepInEx
https://github.com/BepInEx/BepInEx
XUnity AutoTranslator
https://github.com/bbepis/XUnity.AutoTranslator
PmxExport
https://youtu.be/INmv9TJLTSI

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