i wanna use workingfloor and raycast but its not working
the workingfloor doesn't reflect raycast, or looks really bright
any alternative for this?
It isn't perfect, but you can open ray.conf with notepad and turn on Screen Space Reflection, by changing the 0 to one of the 3 quality numbers.
thats get rid of the too bright problem, but it still doesn't reflect the raycast
thankyou for replying tho
It does reflect raycast, though it might be blurry
the ribbons/ears are normally white, but have a yellow emissive material attached to them.
>and to make use of the reflection you need to have a reflective material attached to a floor or something, clearcoat\material_albedo.fx is an ok choice
const float smoothness = 0.9;
is the relevant setting and can be increased up to 1.0
(in the material.fx file)
the biggest issues with SSR are lack of clarity, and viewing angle.
as far as I am aware anyone that appears to be using raycast and floor reflections is either using SSR or another program entirely