This is the picture of model's cameltoe, i'm trying to edit it but i i have no ideal how to edit in this view angle... Anyway to turn the space around guys?
Each point represents a vertex and each triangle represents a face.
In "edit" you must select the vertices and move them to where you want you can select 1 to 1 or several or all at once and move them when you finish moving them scale it and rotate them you add the apply changes button and go to the model window to see how it looks .
to edit UV maps, the ideal is to do it in a 3d software such as blender metasequia maya and those. the pmx-editor is very basic to do that
@HoAy: is blender able me to turn view angle around? I never try blender before @@
I have no idea about Blender, I have never touched that program