I was wondering if it was possible to parent an object to the camera to make effects and models that need to be tied to the camera more smooth?
If it's not possible, is there an easy way to move a model to the camera's location?
Maybe you could load the "Dammy_Bone.pmd" then attach the camera to one of the bones with the "OP" function and then attach the object you want to move with the camera to the same bone as the camera with the "OP" function. .
and finally to "animate the camera" you only move the bone of the Dammy_Bone.pmd to which you had attached the bones
Oh, that would work. I'd have to re-animate the entire camera data since camera and model data aren't compatible, but that shouldn't be too much work... You're a star, thanks!