that thing you want to do is so basic and easy that it is extremely difficult to explain it | ू • ૅ ω • ́).
It would take a video to explain it more easily but I'm lazy to do it and each model is a world apart so ...
I think you use blender but in PMX it would be something like this ...
assuming you already know how to add rigid-bodies and joints ...
What I imagine you need is for the rigid-bodies to be put in the mass section with a mass less than that of the rigid-body of the n1pl3, approximately one tenth.
For example, if the rigid-body of the n1pl3 has a mass of 1 to the rigid-body of the "n1pl3 pierce" put a mass of 0.1.
Also make sure that the rigidBody of the "n1pl3 pierce" that you add is not inside the rigid-body of the n1pl3 or if it is inside put it in the section of collisions that do not collide with each other.
with the little information that I put in your post is the only thing that came to mind
that thing you want to do is so basic and easy that it is extremely difficult to explain it | ू • ૅ ω • ́).
It would take a video to explain it more easily but I'm lazy to do it and each model is a world apart so ...
I think you use blender but in PMX it would be something like this ...
assuming you already know how to add rigid-bodies and joints ...
What I imagine you need is for the rigid-bodies to be put in the mass section with a mass less than that of the rigid-body of the n1pl3, approximately one tenth.
For example, if the rigid-body of the n1pl3 has a mass of 1 to the rigid-body of the "n1pl3 pierce" put a mass of 0.1.
Also make sure that the rigidBody of the "n1pl3 pierce" that you add is not inside the rigid-body of the n1pl3 or if it is inside put it in the section of collisions that do not collide with each other.
with the little information that I put in your post is the only thing that came to mind
i'm stuck in this thing too...