1 Beitrag / 0 neu
#1 2020-03-31 10:35

Bones & Skeles

Do you all have a go-to skeleton that you rig everything to, just for convenience's sake? Is there some well known one out there that people point newbie's to?

Personally, I use one pulled from a Montecore model, because it was labeled nicely and had some uncommon bone I needed at the time (a spine4 or something, idk). It's easy enough to add extra bones manually, but it's an excellent starting point.

I bring it up after starting to rig an adult model... Do R18 motions take penis bones in to account generally, or do most assume you're using something like a static/strap-on? Just like legs and such need to be labeled correctly to use with motion data, I don't want to just slap a random bone down there if there's a go-to setup I should be using. :T