Im currently trying to find out how to get Alternativefull working with Raycast Shader
The fx files i made wont really work with the raycast shader when i load them in MME
i've have put the fx files from Alternativefull both in Main and MaterialMap, but it doesnt seem to work :/
its like the raycast shader only works with its own fx files, if a use another fx file the shader no longer appears on the model
some parts even become transparent.
Im using the newest raycast shader ver 1.3.1
I would reaallyy appreciate the help if somebody knows what to do !